Improved Visualizer
Symbol–Layer Mapping
Each occult symbol now directly reacts to its assigned audio layer:
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Top symbol → Layer I
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Bottom-left → Layer II
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Bottom-right → Layer III
Symbols feature multi-layered glow halos (three radial gradient layers), with dynamic scaling and rotation driven by layer amplitude. Shadow blur and light rays have been intensified for a stronger glow effect.
Ray System Upgrade
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Increased ray count from 8 to 14 per symbol
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Added a secondary ray layer with independent rotation speed
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Rays are now mapped to actual audio layers (not frequency bands)
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Extended ray length range and intensity
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All rays retain the red, blood-like color palette
Triangle Outline Enhancements
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Added a toggle (top-right) to switch between Enhanced and Simple modes
Enhanced Mode includes:
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Triple-layer gradient stroke (outer / middle / inner)
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Animated gradient rotation along the perimeter
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Pulsing triple outline, each reacting to a different layer
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Energy particles flowing along triangle edges
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Subtle animated inner glow fill
Simple Mode:
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Original single-stroke triangle for improved performance
Removed
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Large circular gradient aura surrounding the triangle
Technical Improvements
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Introduced
analyzeLayerAmplitudes()for per-layer audio analysis -
Fixed
analyzeFrequencyBands()to correctly use all three analysers -
Added
setEnhancedMode()for runtime visual toggling -
All effects preserve the red, blood-themed color scheme
Performance
Users can now choose between high-impact visuals and optimized performance.
Default setting: Enhanced Mode enabled.
Files
Get RITUAL Audio Engine
RITUAL Audio Engine
Create ritual dark ambient voices, throat singing drones, and polyphonic vocal masses
| Status | Released |
| Category | Tool |
| Author | TekEngine Audio Tools |
| Tags | Atmospheric, Audio, Creepy, Dark, Horror, Music, Music Production, Sound effects |
| Languages | English |
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